The team at Dox Studios is devoted to providing you quality experiences through our games as well as providing transparency and communication between us the team, and you the players. We are players, making for players.
I am one of the Co-Founders of Dox Studios. I primarily work as the lead programmer as well as the one in charge of making sure all the design concepts fit together well. In addition to game development, I help in the company's secondary endeavours, such as the construction of stuff like computer mice and drones.
Hey! I'm the other Co-founder for Dox Studios! I primarly work within the Game Development Department of the studio, contributing to some games while making others of my own to present to the team. I have some contributions towards A Snail's Pace, and I'm the main artist for Catacombs. Other than that, I also manage some other secondary things within the company, such as book writing, and lead innovator.
Hi! I'm the main level designer and the guy with contacts (ok not contacts, a singular contact). I got into game development when I was about 10, but I realized I suck at coding and decided to completely forget about it for like 5 years. I then found out I'm decent at level designing. Some my favorite games are ocarina of time and imperishable night.
The strange events and coincidences that led to my involvement and partnership with the Dox Studios team still baffles me, but they do not go unappreciated. I am the lead artistic mind on A Snail's Pace, surpasser of all word counts, and the primary supplier of poor ideas that have somehow turned into a surprisingly fun game to both experience as a player and a developer, specifically in retrospect. In retrospect I'm enjoying myself. In retrospect I am also heavily underpayed.
I'm the primary engineer on the hardware side of Dox Studios. I contribute to projects such as computer mice and drones. I handle interfacing our components properly and designing models for our products to ensure a quality size and feel. I ensure that as our technology progresses we are always innovating to provide the latest features and best designs to our customers.